Dicevaders Chapters, Difficulties & True Ending

Clear rates by chapter

StepAchievementSteam playersDrop from previous
TutorialBaby Steps97.8%—
Chapter 1First Contact65.1%33% fewer
Chapter 2Invasion46.4%29% fewer
Chapter 3Apocalypse29.7%36% fewer
Chapter 4Post-Apocalypse17.3%42% fewer
Chapter 5Impossible10%42% fewer
Chapter 6This Is Only The Beginning...2%80% fewer
Ultimate Earth...The End0.3%85% fewer

Rates read from Steam:

How a run is laid out

Two versions of "the end"

The Chapter 6 achievement is called "This Is Only The Beginning...", and the last one, "...The End", is for completing the Ultimate Earth with the note "Thanks for playing!". During the playtest some players treated reaching an Infinity score as the ending; that is a playtest-era comment, not something the 1.0 achievements reward.

Chapter questions

How many difficulties does Dicevaders have?

Six, one per story chapter; the game lists "6 Difficulties & True Ending". Chapter 5 is called Impossible on the chapter select screen. Above them sits Ultimate Earth at the end of the Multiverse map.

What counts as winning a run?

Beating Act 4 and reaching the victory screen. Endless mode continues after that and is much harder, according to the developer.

Is every run winnable?

The developer says yes: he and some playtesters can consistently win on the hardest difficulty, and earlier chapters can be brute-forced, while later ones need you to improvise around the perks you are offered.

Why is Chapter 6 so hard?

Players single out the pilots Tippy and The Star. The developer agreed it feels bad for many players and said on September 30, 2026 that he has ideas for rebalancing Chapter 6 in the first official patch.

Sources: Steam achievements and global rates for app 3917700; developer replies on the Steam forum (Sep 21 and Sep 30, 2026); official screenshot of the chapter select (CH5 - Impossible); Aliensrock (BqPpe2J2pZo) and Olexa (oSEoUIn7naY, 1:23:48) and QuanticFlux (oeZxxeZdqYs, 0:05:46, 1:17:00) videos.